Showing posts with label podcasts. Show all posts
Showing posts with label podcasts. Show all posts

Tuesday, 8 May 2018

A Post Apocalyptic View

My last few posts have been all about Gaslands, the post-apocalyptic demolition derby where roll cages and machine guns are minimum requirements for entry. It's a fun game, and I've thoroughly enjoyed messing around with some Hot Wheels cars making them look the part (you can see more here and here). Well the nest two cars are done, I have two more to do next, and then I'll be waiting on some bikes from Ramshackle, after which I'll be done (yeah, that's what I tell myself).






Next is a monster truck and a buggy, after that the bikes, and then... well... I need a war-rig right?

As well as getting the cars done I remembered I had some 4x4 boards sitting in my shed for use with Infinity, and after some careful deliberation (it may have been pure impulse), I decided to paint one up all post-apocalyptic. It was pretty straight forward stuff - a large quantity of cheap brown paint and three quarters of a plastic cup of sand mixed together and then rolled onto a 4x4 board of 3mm MDF (yes, I did mix my Imperials and Metrics in the same sentence...).


Ok, so doubtless a big open space is fun if no-one is about and you can let the car go a bit, but this is Gaslands! I need some things for cars to crash into!

From previous terrain building I had some left over pieces of cork-board floor tiles. I broke them up with the idea of making them into heaps of concrete walls etc - nice and tough objects for the cars to bounce off.




Ripped up bits of cork floor tile, glued together using PVA or white glue...


A black spray undercoat...

We don't need no Jersey Barriers in the POST-Future! No! We smash up Jersey Barriers and pile them up to make POST-Jersey Barriers!



After undercoating, I dry-brushed thickly with a blue-gray craft paint, followed by a light gray, and finally a very light dry-brush with white. They're not the best, I should have gone easier on the light gray step to let the darker tone beneath come through a bit more. But they look reasonable, and were quick to do.
The new cars with the new POST-Jersey barriers...

The board, as well as the various vehicles I have finished so far... I think I need some gates...

By the by, the latest episode of my podcast, On Minis Games is up, and in it we review Gaslands! Oh! If you're interested you can find it here, the link to subscribe can be found on the same page, or you can find us in iTunes...














Sunday, 22 April 2018

On Minis Games

On Minis Games is a podcast dedicated to miniature games and gaming, with the odd splash of board gaming thrown in from time to time. I have written a little about it in the past, but haven't mentioned it too much because over the last twelve episodes we've struggled with some technical difficulties, trying to work out why our feed won't validate for iTunes and a few other things.  Up until episode thirteen we weren't in iTunes. All that has changed now, and thanks to the fine work of Erik and Don of On Board Games, our feed is functional, has been validated, and you can subscribe through iTunes, yay! The iTunes link is here.



On Minis Games started thirteen episodes ago, but the latest episode sort of feels like a new beginning. In the latest episode we talk about why we play miniatures games. Some of that talk is about why we like games in general, but we tried to hone in on the couple of reasons we like miniatures games specifically.

Of course, like all games, the best part of miniatures gaming is undoubtedly the social aspect. Being able to hove off time with a friend or three, chat, throw some dice and experience a good story is brilliant. This is true of all forms of table top gaming I think, and why, while I love board games, role playing games and miniatures games, I have never really been captured by electronic gaming.

Mordheim, with some Perry miniatures.

Mordheim, with a Perry miniature and 4Ground terrain.


Aesthetic is a key component of miniature games; they are a visual delight. A table with painted miniatures and good terrain, well, there is nothing quite like it. It's like playing in a diorama, creating a window into that setting or world, and allows the story of what's happening on the table to be realised as much visually as through the game play. For historical games I enjoy researching the force I am collecting, finding out what colours are suitable, and carrying that through with the force.

Badgers and Burrows with Splintered Light minis.


Another aspect that makes miniatures games great is that they provide a sandbox. With a board game the board and pieces come out of the box and there are the parameters. With a miniatures game the rules provide the architecture for how pieces, miniatures, terrain etc, interact, and the players create the specific parameters of each game by choosing the forces they use, the terrain on the table, the scenario they play, and so on. Games are highly variable, and many of the rules sets I enjoy most are thematic and have a strong narrative component.

Dystopian Wars minis, from the old Spartan Games.

Gaslands! With Hotwheels cars and Infinity terrain.


Miniatures gaming is also a hobby, with the collecting, building, painting, basing and all the other aspects that that make it the rich experience it is. Some people will love some of these aspects, others will hate them, but they are there should you choose to indulge. I like painting well enough, but often struggle to finish projects. This is partly due to how I choose to spend my free-time, most of which is spent these days freelance writing for RPGs. More than painting, I love having finished painting. Being able to look at models I know that I painted them, being pleased with the results (for the most part), all of it makes me want to get those pieces on the table. I like having painted, more than I like the painting, but of course to get one, one must do the other!

My painting desk. A mess of unfinished projects.


There are a number of other things specific to miniatures games that draw me to this style of gaming. We talk about them on the podcast, which you should definitely check out and subscribe to!

Here is the link, and thankfully, you can also now find us on iTunes!



Thursday, 18 January 2018

Hobby Goals for 2018

With my writing goals outlined, it is time to turn to my hobby...

Last year I had a variety of hobby goals, some of them I achieved, others I did not. This year I'm going to try and push a few things (like the podcast), and be a little more circumspect about others (game designs).

100 Unique Games




This is a goal I have had for the past couple of years, and have managed to accomplish. I'm not listing this one because I think it will be an easy victory, but because sometimes it makes me pause when I'm picking a game to play, and ask myself whether I wouldn't rather trying something I haven't played for a while. Usually the results are good - with new games arriving on a too regular basis it's good to try and get some of the older ones off the shelf as well. For those of you on Boardgamegeek.com, I am tracking the games I play throughout the year in a geeklist which can be found here.

Role Playing



Last year we managed to play with relative regularity, and this is something I'd love to continue into 2018. I have plans to continue the Symbaroum campaign we're currently playing. When that comes to a close (in a couple of adventures hence), I might shift to a different game system and setting for a while, and come back later in the year. Currently I'm looking Heavy Gear, Mythic Battles RPG, Feng Shui, and a couple of others. I have loved getting my role playing hat back on the last few years, and really hope this is something we can keep consistent with throughout 2018.

Miniature Painting



I had lofty goals last year, and managed to get nothing done. This year I hope to... well, to do something. I would ideally like to paint my Chronicles of Anyaral figures, Heavy Gear force, Yu Jing Infinity Force and my 15mm Gauls for Sword and Spear... but I know I won't be that productive. I would settle for just one of those. I think I am going to try first for the Chronicles of Anyaral. I love the look of the minis, and it's something my son and I could do together. Beyond that... who can say.

Minis Playing



The last miniatures game I played was Infinity, some months ago. [aghast intake of breath]. Yes, shame. There are a couple of games I'd really love to get to the table with some regularity this year: Sharp Practice, because it is one of my all time favourites, Dux Britanniarum, for the same reason. Sword and Spear, Kings of War, Chronicles of Anyaral (with my son), Infinity, and Kings of War Vanguard - which should be arrived from the Kickstarter later this year. Fingers crossed we manage some consistency with this. We shall see...


Gaming with the Family


Kids games...

Some classics my wife and I love...

Playing regular games (by which I mean almost every night) with my kids, and playing regular games with my wife. One: It's great bonding time, something nice to do as a family. Two: My wife and I used to play games all the time, and life got in the way. I would love to get games back to the table with the ones I love, it's social, enjoyable, and a great activity to slot into an evening before bed-time (or after the kids are in bed, for my wife and I).

ShepparCon




Last year was the inaugural year for our local game convention. I am part of the committee, though what my role is remains a mystery to all involved, myself included. Nonetheless, and thanks mainly to the leadership of our fearless commander-in-chief Karl, as well as those on the committee who did things (Nath, Matt, Will et al), it was a resounding success. This year we hope to increase numbers and generally improve on the whole event. If you're an Aussie - come along and have a great time. You can find the website with information here.

Podcasting




Well, I'll be honest. 2017 was a bit of a let down. Quinton and I had intended to get On Minis Games rolling, and life interceded. We didn't manage it. This year we're hoping to do what we hoped for last year - 2 episodes a month. We already have two recorded, the first of which will hopefully be soon. You can find information about our podcast (including the RSS link) here. We'll be covering mainly miniature games, with a sprinkling of RPGs and Boardgames as well...



Well, that about rounds out my hobby related goals for 2018. Looking back, I think it is more than enough to keep me occupied. Fingers crossed I managed to tick a few more of these goals off than last year!




Tuesday, 5 September 2017

Celtic Holocaust...

In a stated growl, with sentences and determinations paced dramatically for effect, Dan Carlin, of the Hardcore Histories podcast, bites off every word and phrase.

I am a fan of the Hardcore Histories podcast, the menagerie of topics covered has been a fascinating trawl through captivating stories from history. Dan Carlin does a wonderful job of executing, his points well stated, thoughtful and poised for effect.

The latest episode is an epic, over 6 hours in length it delves into the story of the Roman conquest of Gaul. The history is fascinating, the delivery striking, the discussion thought provoking.



I'd strongly recommend anyone who is a fan of history subscribe to this podcast, and this latest episode had me by the throat. Not simply because I am a fan of the period and story covered; Caesar's conquest of Gaul is one of the great tales of generalship from history. But also because it made me think of the conquest of Gaul in a different context. It drew comparisons to the conquests of other peoples. It asked if the phrase, "Give me liberty, or give me death!" had ended with death, but not just death: with dissolution. A death so complete and far reaching that whatever spirit had urged the words was broken by it.



Carlin asked, what would we sacrifice ourselves for? Then deepened the question by asking what would we sacrifice? What are the things we would die to protect? Our families? Our homes? Our goods? Our liberty? But deeper - what of those would we watch burn in the fires of conflict for another? Would we sacrifice our families for liberty? Our children? It is a question that made me think, not just about the Celts of Gaul facing an implacable and feared general, but about the refugee families and children in my classroom. These are people, here in my class, whose families have stood at the crossroads, be it Damascus or Mosul, and faced the question: what would we sacrifice? I cannot imagine.



The history itself, of the Roman capabilities, force projection and organisation, the Celtic story of defiance in the face of a foe unrelenting and well organised, is thrilling. Carlin does an excellent job of painting the scene and asking questions that have you examining the conflict from multiple sides. I thoroughly recommend it.



The Ludovisi Gaul





Tuesday, 23 May 2017

Distracted...

It has been a little while since my last post, April was a quiet month on the blog, and I only barely managed to hit my minimum of two posts a month - May has followed in kind. Really I should be posting at least once a week, but I haven’t managed it the last month or so, hopefully the coming months will be more productive as far as the blog is concerned.

I have been doing other things though, I have a collection of 15mm Gauls that need to be painted and based ready for use with the Sword and Spear rules, I have been recording episodes of the On Minis Games podcast with Quinton of the Room Full of Resin blog, and I have been getting a few things written for Modiphius.


A practice with a spare Gaul and some black undercoat. I wasn't happy with the result, so I'll be using white undercoat on these.


The last is what has occupied me the most, with the Infinity RPG near to its publication date, I have been busy writing a couple of things for the Adventures in the Human Sphere book, some cards for the decks that come with the Kickstarter, and planning out a few things I’ll be writing for Wave 2. It’s very exciting to see the core book take shape. With the layout, art and styling all done, it is looking really sharp, and a huge tip of the hat to Justin and all the other boffins at Modiphius who have been toiling relentlessly to get it together. I'm proud to have been a small part of the exercise.



In addition to this, I have been writing a few adventures and proposals for the Star Trek RPG, and likewise, this project is very exciting. I'm sure veterans of the industry find it common place, but it is rather enjoyable to think that things you have written are off for approval with CBS, or with Corvus Belli in the case of Infinity, or 343 Industries in the case of my work a few years ago on Halo: Fleet Battles.




Lastly, I managed to get in a first playtest game of Fallout: Wasteland Warfare, and I am very impressed so far. It gave a very enjoyable experience, and I think the system contains a lot of potential for really narrative and interesting game play. I can’t say too much, but we will (if all things go to plan) be recording an interview with Chris Birch (he of Modiphius), to talk more about Fallout, Star Trek and Siege of the Citadel (as well as anything else we might get derailed by). So keep an eye out for that shortly!







Wednesday, 19 April 2017

Episode 6 of On Minis Games is up!


Our RSS Feed can be found here.

In this episode Quinton and I talk some more about playing Sharp Practice, and I reflect somewhat on my first game of Burrows and Badgers.

My British try to defend the farmhouse against Prussian 

Burrows and Badgers, using miniatures from Splintered Light...


We also discuss putting together some terrain from 4Ground and Spartan Scenics. 

Spartan Scenics 28mm scale sci-fi terrain...

4Ground building, from their 28mm fantasy range...


We spend some significant time rambling across a variety of Kickstarters and games, including the steampunk game Dystopian Wars, the science fiction skirmish game Infinity, ancients mass battle system Sword and Spear, and post-apocalyptic skirmish game This is Not a Test.


In addition to looking at what we have been playing, doing and looking to play, we talk about new and upcoming Kickstarters: Weta Workshop’s Heavy Hitters GKR, Atlantis Miniatures, Dystopian Wars, Compass Games Command and Colors Tricorne, and Star Eagles from Ganesha. 

In among our general rambling, there is also some discussion on the new release of Shadow Wars: Armageddon and ShadowSpire from Games Workshop, Travel Battle from Perry Miniatures and some good old nostalgia about Full Thrust…


Monday, 20 March 2017

On Minis Games...

For the last year and a half a good friend of mine (Quinton) and myself have been talking about and planning a podcast all about miniature games and gaming. In the middle of last year we took the plunge, teaming up with the fantastic folk over at Inverse Genius, and added another podcast to their excellent stable: On Minis Games.



Then things got busy. Various problems and complications arose in Quinton's and my lives that prevented us from getting the microphone out again, not least of which was a series of ongoing problems getting our RSS feed to work. Thankfully, the mean man of podcasting stepped in, and it's all sorted now (for those interested, our feed can be found here).

On Minis Games strives to be an off-the-cuff discussion about the miniature game hobby. Quinton and myself will cover what we've been playing in Hobby Update episodes, we'll delve into game reviews, we'll talk about upcoming games that catch our eye, and hopefully speak to some interesting people at different points along the way.

If you have an interest in miniature games, check us out and see what you think. If you have any questions or comments, we'd really appreciate it, as criticism will only help us get better and stronger, feel free to comment here on my blog, over on the On Minis Games episodes page, on twitter (@caradocp), or email us at onminisgamespodcast@gmail.com

Our latest episode has just gone live, and includes a discussion on the games we've been playing lately, which means some Mordheim, Heavy Gear Blitz, Faustus Furius, Battlelore, Teenage Mutant Ninja Turtles Shadows of the Past, Necromunda, and other things besides!










Wednesday, 8 February 2017

Hobby Goals...


In 2016, when I wrote up my goals for the year, they were predominantly focused on games and gaming. Since I have already written up my goals in terms of my writing, I am rounding them out with my goals for the hobby...

Table Top Games Played



Last year I had the goal of playing 100 unique games, and managed it with some 15 or so to spare. This year I am going to simply replicate that goal. Having a voice in the back of my mind telling me to try and mix up what hits the game table was enjoyable last year, and made me break out some games I hadn't played in a while, rather than going back to some old staples. This helped me rediscover what it was I enjoyed about those games, and reminded me of some of those classics on my shelves that had been collecting dust for some time. Repeating what I did last year, I will also be recording the different games I manage to get to the table via a geeklist on Boardgamegeek, in fact, you can find the geeklist here, if you're interested...



Role Playing



Writing for both Infinity and Star Trek leads me to the obvious conclusion that I need to play more of both! I am hoping that this year that I manage to get a regular RPG group running. Whether we play Infinity, Star Trek, Symbaroum, Wyrm, MERP, Star Wars, FATE or any one of the dozen other games I have sitting there calling for attention - I don't care! Just something!


Painting



I have a host of unpainted models calling for attention, as well as a significant amount of scenery waiting to be built. My goal here is to build all the scenery I have still in wrapping, and to paint on a regular basis. I am hoping to complete my Heavy Gear army, get paint on some Infinity models, finish my Australian navy for Dystopian Wars, and much more. I think the key here is painting/building regularly more so than aiming to get specific models done. I do tend to push this aside when things get busy, but now I have a dedicated painting area... perhaps I will manage more...



On Miniatures Games




On Minis Games has been a project that a friend of mine (Quinton Sung) and I have been planning for a long time. With the last half of 2016 being as chaotic as it was, we managed to record only two episodes (which are currently available to listen to at the Inverse Genius On Minis Games page.

The aim for this year is to really get On Minis Games into gear, we've had feed issues (and if you have trouble subscribing, let me know at onminisgames@gmail.com), scheduling issues, and lots going on in our personal lives. Without the various excuses and put bluntly, we haven't done as much as we had hoped by now. We hope to remedy this in 2017! My goal is to publish at least one episode a month, and hopefully two... we shall see how we go!

If there is a particular focus, topic or concept you would like to see in a miniatures game podcast, please let us know! We are eager to more episodes recorded and available for download!


Game Design




I am lucky enough at the moment to have had the opportunity to work on a range of games: Dystopian Legions, Dystopian Wars, Fleet Battles, Halo: Fleet Battles, as well as write for Firestorm Planetfall, Firestorm Armada, Infinity the RPG, Star Trek Adventures, and to work as an editor on Firestorm: Taskforce and Achtung! Cthulhu the miniatures game. I'd really like to push this a little further this year, not only by continuing to write for the various games I have an opportunity to write for, but also to design and develop some games of my own. I have a variety of RPG and board game designs in various stages of completion in boxes, folders and on my hard drive. I'd like to aim to work on at least 4 different designs of my own over the course of this year... we shall see!




Well, that about rounds off my hobby goals for this year. Doubtless I have forgotten some things, but this is enough to begin with!